Lane Freezing, Removing of Free Champions in Ranked, and E-Sports

Lane Freezing, Removing of Free Champions in Ranked, and E-Sports

Climbed my way back up to 4 digit ELO. Had a superb ranked game last night playing Sona with an overall record of 6/0/6 before the opposing team surrendered. It seems my Sona games go incredibly well or ridiculously bad. It’s hard to make a direct impact in engagements. It’s why I’m not the biggest fan of support because I prefer trying to make things happening instead of relying on my team to generate chances.

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In-depth guide to freezing lanes

“Freezing” a lane is a difficult skill to pick up. There’s all these little nuances and priorities to keep in mind like threat tables on minions. Delta Zero does a superb job breaking down the priority order of lane freezing and how to successfully pull it off.

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Streaming, Sponsorships, and the Future of eSports

MonteCristo regarding the future of E-Sports especially with League of Legends. He writes that tournaments have to rely on sponsors in order to become sustainable. Events with prize pools in excess of $5000 become costly to run and organize.

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Free to play champions are being removed from ranked solo and duo queues

Thank goodness. I like this change. No more having to tailor bans toward specific free week champions.

About Matticus

Matticus is just some League of Legends player. Primary classes are AD carries. Ability to farm like a champion. When not playing League of Legends, he can be found wolfing down fried chicken or playing World of Warcraft. GM of Conquest Gaming, contributor to WoW Insider and Community Manager of Enjin.